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1. walking in stations - in Test Server Feedback [original thread]
Originally by: Frank Lonehorn we want walking in stations to come out now! WE is WAY too many people. Frankly I hope it doesn't get released until CCP figures out what it can add to the game without detracting from the current ga...
- by Drak'meh Grakh - at 2009.03.21 18:17:00
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2. wormhole comms blackout - in Player Features and Ideas Discussion [original thread]
I think a realistic feature of wormholes should be that players inside the wormhole couldn't communicate with players outside it. The moment a player steps inside the wormhole, their chat/voice channels with the outside world would disconnect, and...
- by Drak'meh Grakh - at 2009.02.23 20:40:00
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3. CCP: We (heart) you -- Build 80627 - in Test Server Feedback [original thread]
Originally by: Marlenus Originally by: IceAero I broke a thread...you BROKE THE WHOLE FORUM. I did. Urk... Oh, NICE JOB!! This should be written in the annals of EVE somewhere. ROFL!
- by Drak'meh Grakh - at 2009.02.20 16:49:00
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4. Old forums UIRL not resolving - in Issues, Workarounds & Localization [original thread]
Edited by: Drak''meh Grakh on 20/02/2009 16:06:09 CCP: I realize that you went with a new forum and a new domain name, but I don't remember you letting people know you did so. Your new URL of eveonline.com works nicely, but when I tried the ol...
- by Drak'meh Grakh - at 2009.02.20 16:04:00
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5. Apocrypha suggestions and feature requests - in Test Server Feedback [original thread]
Title: Option to turn off shield booster sounds Category: Modules/UI Description: New shield booster sound effect, while really cool and all, gets incredibly annoying after about 2 minutes of listening to it. Turning off the shield just to be ab...
- by Drak'meh Grakh - at 2009.02.17 16:58:00
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6. Stuck on Login - in Test Server Feedback [original thread]
I just figured out the solution to this issue. Here's what I did: 1. Re-check 'Enable Scene 2' checkbox to bring up the related features 2. Un-check 'Enable Dustfields' checkbox (remained checked even though I had un-checked the scene 2 checkbox)...
- by Drak'meh Grakh - at 2009.02.17 16:51:00
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7. shield booster sound - in Test Server Feedback [original thread]
Edited by: Drak''meh Grakh on 17/02/2009 01:31:29 Originally by: Cadde So you normally play with the sound off and want to be able to turn off a specific sound? Either way, zooming out should do the trick. If zooming out isn't an opti...
- by Drak'meh Grakh - at 2009.02.17 01:31:00
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8. shield booster sound - in Test Server Feedback [original thread]
Originally by: Karrade Krise eve has sound? LOL yea hard to believe. Normally I play with the sound off, but I wanted to see what the new stuff was like on SiSi.
- by Drak'meh Grakh - at 2009.02.17 01:09:00
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9. shield booster sound - in Test Server Feedback [original thread]
We need a way to turn off the shield booster sound with the new patch. It's cool for about 2 minutes, but after that it gets really, really annoying to the point of having to turn off all the sounds.
- by Drak'meh Grakh - at 2009.02.17 01:08:00
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10. Possible fix to keep your vid card from frying when docked in station. - in Issues, Workarounds & Localization [original thread]
I have the same issue when running 2 clients. Being docked in station sucks up video resources like crazy for some reason, and on warm days I have had issues with the video card fan kicking into overdrive to cool the card down. When I run 2 client...
- by Drak'meh Grakh - at 2009.02.14 17:01:00
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11. Serious lag while docked in station - in Issues, Workarounds & Localization [original thread]
So I find it weird that I can run two clients at the same time, and when I'm in space doing stuff with both clients, both run just fine - heavy combat, intense graphical environments, you name it. When I dock either one of the accounts, or both, i...
- by Drak'meh Grakh - at 2009.02.12 03:22:00
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12. Cap stable - in Ships and Modules [original thread]
Originally by: Zhilia Mann Not to pick nits, but it's no such thing. Bell curves are nice and all for normalizing data, but they don't match EVE's recharge rate for shields or cap. (Not that this reply is useful. I'm just sorta anal abou...
- by Drak'meh Grakh - at 2009.01.30 18:01:00
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13. Level 4 profits - in Missions & Complexes [original thread]
I average 26 mil/hour using my pimped-out Drake for L4's. That includes rewards, bonuses, bounties, and LP (at 600 ISK/LP). I run mostly in a 0.5 sec L4Q18 agent, but sometimes I go next door to a lesser agent. Sometimes I loot/salvage on my secon...
- by Drak'meh Grakh - at 2009.01.25 20:15:00
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14. Level 5's - in Missions & Complexes [original thread]
Most L5's are also against faction navy ships, so you don't get bounties and you get a faction hit, so take care in running them unless you really understand what the implications are. The main source of income from L5's is LP and maybe looted tag...
- by Drak'meh Grakh - at 2009.01.16 15:40:00
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15. Motsu broken? - in Issues, Workarounds & Localization [original thread]
Stackless I/O must not be working. Getting horrible lag with only 204 players in-system. Worse than ever IMO. Something going on?
- by Drak'meh Grakh - at 2009.01.13 22:30:00
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